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Devlog
Steinstern 0.2.4.2 - New lifes
February 21, 2025
by
steinstern
Added lifes to the game can be bought for 100 gold in the workshops very rarely spawn as a pickup Added a brief red tint to the screen when the player gets damaged...
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Total ball-locks update! (update 0.2.2.40)
January 02, 2025
by
steinstern
1
Happy 2025 ! It's going forward strongly. Yesterday I started implementing new ball-locks! They fit the game perfectly and add some variety. New door opening mechanics. Move the ball into the locks to...
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0.2.2.26 - Fixed bugs, added new bugs
December 04, 2024
by
steinstern
A new update just released! Here are some of the changes: Key prompts now change depending on input method (keyboard or gamepad buttons) . Large enemies not moving fixed. (there are still some issues...
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Customizable crosshair and UI overhaul (in progress)
October 26, 2024
by
steinstern
UI Updates Crosshair Customization...
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Steinstern 0.2.2.12
October 02, 2024
by
steinstern
Fixed some controller bugs, coop controller should work again. Added new enemy types: KnifeFighter RCB-Thrower...
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Steinstern 0.1.2 - hexagonal mazes
October 07, 2023
by
steinstern
Newly added map type: procedural mazes based on hexagonal grid-cells. General improvement of maze generation for more variation...
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Steinstern 0.1.1.7
May 05, 2023
by
steinstern
Version 0.1.1.7 fixes many issues with controller input in menus as well as bugs where the projectiles disappeared too early...
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